Summary

You are just a simple middle manager being bossed around by a powerful wizard who is preparing for an oncoming onslaught from her mortal enemy. Do you have what it takes to harvest resources, direct underling peasants, construct buildings and train units before the army arrives...or worse...face the wrath of the boss? She highly doubts it! She is the hero here and you are just a grunt carrying out her orders.


Instructions!

WASD to move, Use [Left Mouse] to gather resources when in range (an icon will appear). Drop them off with [Left Mouse] at the Town Hall when the dropoff icon appears. You must do this before you can purchase buildings & units!

Use [Spacebar] to interact with certain buildings to train units if you have enough resources. [Tab] will back out.

Use [Spacebar] to select a unit, hover over resource and hit [Spacebar] to get them to resource it. Depending where you place buildings they might get stuck. That's on you, you're the manager!

Hit [C] to choose a building to construct and place it with [Spacebar] so long as it's not colliding with anything. [Q] and [E] to rotate it 90 degrees in either direction. [Tab] cancels placement.


Credits

Programming and Design by DigUpStupid

2D, 3D Art and Design by Mysteriz Madi


Required Preamble

  • This team of 2 formed randomly off the community posts, it's our first time working together and Madi's first game jam!
  • Our interpretation of the theme was to play the role of an RTS unit as if being directed by a human player. We experimented with being told exactly what to do but that was very boring and too literal. We instead settled on higher level objectives-as-directives so that the player could have some agency in how they were carried out, all the while being berated by the boss no matter what you do. It's like real life!
  • We worked well together by agreeing on an idea up front and getting to work early, though it was still a mad dash to the finish as perfectionism widdled away and brinksmanship took over. We had a lot more planned including combat and much more detailed barbs from the boss depending on what you weren't doing. 
  • The biggest takeaway from this is don't leave the full gameplay til the last minute, it was only in the last 3 days that all the elements were fused together into something playable and we don't recommend it. Next time we will definitely not make that mistake, we hope :S


Assets

  •  (Polytope Studio) - Lowpoly Environment Nature Free Medieval Fantasy
  • Synty - Knights, Vikings packs
  • Polygon - Forest Village
  • Polygon Arsenal
  • Fantasy Skybox
  • GUI Pro Fantasy RPG
  • Music produced and provided by LonePeakMusic
        Song: Modern Plague [Retro Gaming Version]
        Song: Library of Babel [Retro Gaming Version]